Programme
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Digital Technology
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Literacy
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Visual Arts
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Music – Sound Arts
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Extra Information
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Key Competencies
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21st Century Learning Skills
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Developing and Designing Digital Outcomes
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• Purposes & Audiences
• Structure
• Ideas
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N/A
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•Developing Ideas •Communicating and Interpreting
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• Thinking
• Managing Self
• Using Language, symbols and text
•Participating and Contributing
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• Collaboration
• Knowledge construction
• Skilled communication
• Real-world problemsolving and innovation
• Use of ICT for learning
• Self regulation
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Developing and Designing Digital Outcomes
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• Purposes & Audiences Ideas
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•Developing Practical Knowledge
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N/A
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STEM
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• Thinking
• Managing Self
• Using Language, symbols and text
•Participating and Contributing
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• Collaboration
• Knowledge construction
• Skilled communication
• Real-world problemsolving and innovation
• Use of ICT for learning
• Self regulation
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Developing and Designing Digital Outcomes
Computational Thinking for Digital Technologies
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• Purposes & Audiences •Structure
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N/A
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N/A
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STEM
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• Thinking
• Managing Self
• Using Language, symbols and text
•Participating and Contributing
|
• Collaboration
• Knowledge construction
• Skilled communication
• Real-world problemsolving and innovation
• Use of ICT for learning
• Self regulation
|
|
Developing and Designing Digital Outcomes
|
• Purposes & Audiences
•Ideas
|
•Developing Practical Knowledge
|
N/A
|
STEM
|
• Thinking
• Managing Self
• Using Language, symbols and text
•Participating and Contributing
|
• Collaboration
• Knowledge construction
• Skilled communication
• Real-world problemsolving and innovation
• Use of ICT for learning
• Self regulation
|
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N/A
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N/A
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N/A
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N/A
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Not educational Students do not learn 3D Game Design in this session
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• Thinking
• Managing Self
• Using Language, symbols and text
•Participating and Contributing
|
• Collaboration
• Knowledge construction
• Skilled communication
• Real-world problemsolving and innovation
• Use of ICT for learning
• Self regulation
|
|
Developing and Designing Digital Outcomes
|
N/A
|
•Developing Practical Knowledge
|
N/A
|
STEM
|
• Thinking
• Managing Self
• Using Language, symbols and text
•Participating and Contributing
|
• Collaboration
• Knowledge construction
• Skilled communication
• Real-world problemsolving and innovation
• Use of ICT for learning
• Self regulation
|